Oculus Touch Target Shooter Demo

This is a VR game demo I made to experiment with and learn to use Oculus Touch. I wanted to create a game that felt natural to play but still fun, and I found that most shooter games feel the most natural when using the Oculus Touch controllers, as the controllers themselves have a handle that to an extent resemble that of a gun handle, and therefore increases immersion and makes the controls more intuitive. I programmed everything, from the shooting to the target movement, and also made the targets and the graphics that go along with them. I wanted to make a system similar to the shooting ranges I had come across in Bass Pro Shop as a child; that had unique environments and fun targets to shoot at. Along with this, I did not want to make it too easy by just being able to rapid-fire at all the targets, so I added a reload system along with a GUI indicator of how many bullets are left in the magazine. The controls are: use the top trigger to fire and use the bottom trigger to reload. The sound effects for shooting, reloading, and target smash are royalty-free, however, the target smash is heavily edited.

Game start and end effects are property of Nintendo Co., Ltd. The gun models were retrieved from https://assetstore.unity.com/packages/3d/sci-fi-gun-30826, and the environment models and textures from https://assetstore.unity.com/packages/3d/environments/nature-starter-kit-2-52977.